A fun and educational courses for your kids this TERM 2!
Saturdays / Monday
This hands-on course combines LEGO building and programming. Students will construct models using motors, sensors, and a hub. They’ll learn engineering design principles, program their models, and enhance their functionality. Collaboration and problem-solving are key, and themed units inspire creativity. By the end, students will have honed their building and programming skills, with a solid understanding of engineering, computational thinking, and communication. Join us on this thrilling journey with Spike Essential!
Age: 6 – 7 years old
Saturdays / Sundays / Mondays
Provides a FUN and easy way to start on Robotics.
Age: 7 – 9 years old
Saturdays / Sundays / Mondays
LEGO®️ Education SPIKE™️ Prime combines colorful LEGO building elements, easy-to-use hardware and intuitive coding with learning units that engage students of all levels, In this course, students will build different robotics model and learn how to program them using blocky based language.
Note: Programming in this course is based on scratch.2
Age: 10 – 12 years old
Saturdays / Sundays / Tuesdays
In this course students will explore the world of UAVs. Learning concepts such as: Aerodynamics and Bernoulli’s principle. They will also assemble and learn how to program their drones to fly autonomously and complete certain objectives around a fly circuit at our center.
Age: 10 – 12 years old
Saturdays
Enables students to develop an understanding of how gears, wheels and powered machines with motors function through building pre-designed models.
Age: 7 – 10 years old
Sundays
Coding with python is a course that takes care of introducing the students to the python programming language. It’s a new level for the students who have coding experience using block programming that will teach them new tools and take them to a higher level. For those who never experienced any type of programming learning, it will be a very strong start that gives them a very smooth introduction into the coding and programming world. To make the codes visualized, easier to understand, and more appealing for the students, they will use the micro bits to download, test and have fun with the activities.
Age: 12+ years old
Saturdays
In this course with Unity, students will learn to Create and program their own exciting projects from scratch in C#. As they will iterate with prototypes, tackle programming challenges, and develop their own personal project, they will transform from an absolute beginner to a capable Unity developer by the end of the course.
Age: 14+ years old
Saturdays / Sundays
In this course, students will learn block-based coding using a Minecraft Education which is a GAME-BASED LEARNING platform used to engage learners in STEM and coding. It helps students build skills like communication, creative design, and problem-solving by going through different challenges and exciting activities.
Age: 8 – 10 years old
Saturdays / Sundays
In this course students will get introduced to the Raspberry Pi module and understand different components related to it, then the students will link what they have learned in building real-life applications including object detection, object tracking, facial detection, building IOT systems, and more.
Age: 14+ years old
Saturdays
In this course, they will learn how to build and program robots using the EV3 platform from the LEGO MINDSTROMS. The student will deal with four kinds of sensors namely: Ultrasonic, touch, Gyro, and Color/Light. Also, they will use two large motors and one medium motor. They will build different robot types and will program them using software that uses a user-friendly graphical user interface.
Age: 13+
Saturdays / Thursdays
Game development is one of the hot topics nowadays, and it became popular as a career not only for big companies, but also for individuals and small teams. while making full games can take up to a year or two, we teach our students how to design basic video games within weeks, including the graphics and audio design, and the programming of the game logic. we use Game maker studio as the game development environment as it is easy-to-use for beginners yet very powerful once mastered, in addition to the multiple programming interfaces, as it has drag n drop programming, alongside with the Game maker language (GML). That will ensure that our students will finish this course with a great knowledge in game design and Development.
Age: 12+ years old
Sundays / Wednesdays
The course covers the technological advancements that enabled AI to become a reality, then moves on to exploring what AI is in depth, teaching students what differentiates this concept from the conventional programming that we are very familiar with today.
Age: 8 – 10 years
Sundays / Thursdays
This course is designed to provide an overview introduction to essential concepts in cyber security, networks and hacking. Throughout the course, students will be using a simulation to practice what they learned. Finally, the course will include a lot of challenges to test the students’ knowledge.
Age: 12+
Sundays
In this beginner-friendly course, you’ll learn to design and program your own games using Roblox. Similar to platforms like Scratch, you’ll use a simple drag-and-drop coding interface. Imagine it as assembling digital building blocks to make characters move, objects interact, and gameplay happen. Starting from the basics and progressing to advanced topics, you’ll gain a solid understanding of programming concepts. By the end, you’ll have the skills to craft impressive games that showcase your creativity and coding abilities. Join us in merging creativity with logic as you bring your game ideas to life in the Roblox universe. Let’s start programming with Roblox and unleash your potential as a game developer!
Age: 10-12 years old
Sundays
App Inventor is an introductory course to Android App development for 11+ year old students. App Inventor utilizes drag and drop programming blocks to develop Apps.
Age: 11+
Sundays / Tuesdays
This is an introduction to coding and computer science by way of making and design, using the revolutionary new micro: bit microcontroller board, and Microsoft’s easy and powerful Make Code block-based coding environment. It is a project-based course with a maker philosophy at its core; the idea is that by making physical objects, students create a context for learning coding and computer science concepts.
Age: 10 – 12 years old
Sundays
Arduino is an advanced course that combines the knowledge of programming and electronics. Arduino is a programmable microcontroller that can be programmed to control electrical circuits and create various smart systems. This level uses bread board and jumper wires to connect elements.
Age: 14+ years old
Tuesdays
This course enables the students to learn coding properly and create simple codes for games and activities. The course will cover essential concepts in programming including algorithms, loops, conditions, variables, debugging and more!
Age: 8+ years old
Wednesdays
During this course students will be introduced to 3D printing and 3D modelling concepts. They will integrate different engineering concepts to bring their ideas to life and have the chance to work like design engineers. Students will be using Autodesk Fusion 360 as their modeling software where they will have to reverse engineer real life models, design their own prototypes, and work on big group projects which they will present.
Age: 12+ years old